After all, the "Hot Coffee" mini-game cost Take-Two more than $20 million in legal costs over a decade ago. With that said, it makes sense if Rockstar would want to make the collection unavailable temporarily to remove these files. What's even more interesting is that there remains an uncompiled version of the collection's code that contains all the cut and missing content, as well as developer notes and scripts. The game still has the files for all the music with expired licenses in Vice City and San Andreas, except that the respective games no longer play them. Rockstar hasn't clarified which "unintentional files" are still in the games, but data miners have proven that Rockstar did a sloppy job as far as remasters go. The bundle remained unavailable to play and purchase as Rockstar explained that it was working to "remove files unintentionally included in these versions." Because of the urgency of the takedown, many believe that this was related to the "Hot Coffee" mod that Rockstar should have already removed from the remastered version of the game before it launched. Rockstar's handling of the launch of Grand Theft Auto: The Trilogy - The Definitive Edition has been a mess - they've even had to go so far as to take down the Rockstar Games Launcher for nearly two days. Rockstar's negligence could cost them millions - AGAIN You'd think that Rockstar would actually bother to completely remove unlicensed music from the game's files.
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